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NPC Generator

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Advanced [show]


Percival Soames, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is heavily combed to the right. His brown eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Percival Soames, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Lewis Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He has done his best to style his black hair to look like a famous performer. His eyes are green and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lewis took refuge in the large cave and found the beat up trident and armor he uses now. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and to end his boredom

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Lewis Fawcett, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a black collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His black hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Charles hails from a village terrorized by dire rats. In his 17th year, his parents were killed by a dire rats raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Professionalism. Bonds: Attractive, Enemies. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Charles Kendall, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Gilbert Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His moppish auburn hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Joker, Professionalism. Bonds: Attractive, Nature, Military. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Gilbert Winchester, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp.


Social Check DCs


Trey Fulton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears tattered old clothes, and his gloved hand is found clutching a greatsword. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Fulton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp. A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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