Ernest Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Shepherd uniform. He has no hair. His gray eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Job, Criminal record. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. 1 Superior lock.
William Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a violet and black handkerchief worn on his right side. His hair is chestnut and curly. His eyes are a pleasant gray.
Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the north. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Entrepeneur, Gifted. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 200 gp.
Charles Livingstone, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his yellow robe and has his crossbow always slung over his shoulder. With bright golden hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.
History: The child of southern immigrants he idolized his father. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Charles's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Justice. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Trym Breeden, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Trym is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Ugly, Depressed, Insane, Disease. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. 1 Tanglefoot bags. 1 Everburning torch.
Reynard Chatham, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is slicked back into a classic pompadour. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Reynard will drive conversation. He is lazy, self-centered, vain, and jealous.
History: Reynard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Extrovert. Flaws: Addict, Selfish. Bonds: Attractive. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
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