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Advanced [show]


Richard Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His blonde hair is braided into rings. His violet eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Richard Bentham, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Terran, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp.


Social Check DCs


Trey Ainsley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears very tight pants and wife beaters, though occasionally he sports a violet coat. He sports a long silver beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Extrovert, Justice. Bonds: Criminal record, Poor. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Trey Ainsley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Malachite (11 gp). Aquamarine (200 gp). Chrysoprase (40 gp).


Social Check DCs


Theodoric Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has blonde hair. This violet eyed southerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Athletic. Bonds: Rich, Adventurer, Job, Military. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Theodoric Winterbourne, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. Dean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Military, Criminal record. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Dean Bentham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Balimaar Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a brown suit, yellow shirt, and pastel tie. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, his parents were killed by a illithids raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Many illithids want him driven away.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Enemies. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Dumph, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 8 (-1)8 (-1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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