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NPC Generator

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Advanced [show]


Patrick Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His hair is silver, silky, and of moderate length. He has gleaming, smiling brown eyes.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: Patrick was born with his mother's beautiful face. Patrick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Patrick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and he is a bit of a kleptomaniac

Flaws: Shy, Fearful. Bonds: Attractive, Criminal record, Adventurer. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Patrick Dayton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)18 (+4) 9 (-1)7 (-2)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Richard Kent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears black painted combat armor at almost all times. His brown hair is cut short. His fierce blue eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to protect his home

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Richard Kent, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 14 (+2)7 (-2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 10000 cp. Amethyst (100 gp). White pearl (100 gp). Moonstone (60 gp). Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs


John Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears brown leather gloves, a brown jacket, and tight pants. His brown hair is long and unkept. His green unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, John and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Disease, Antagonistic, Impulsive. Bonds: Nature. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

John Lancaster, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)8 (-1) 17 (+3)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly. Bonds: Military, Criminal record, Family. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Gerard Palomarez, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Jade (90 gp). Moss agate (9 gp).


Social Check DCs


William Merton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large brown mantle and cape that has been intricately interwoven into his grey robe. His hair is brown and curly. His eyes are likewise violet.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Assassin and found it very stressful. He has worked as a Assassin like his father before him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Logical. Flaws: Addict. Bonds: Religious, Job, Adventurer. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

William Merton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)18 (+4) 12 (+1)11 (+0)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6

Possessions: 400 gp.


Social Check DCs

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