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NPC Generator

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Gerard Sydney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His black hair is heavily combed to the left. He wears an eyepatch.

Personality: This man loves dancing and to teach people dancing more than just about anything. Gerard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Gerard Sydney, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Norman Yeardley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear red pants and tee shirts. His auburn hair is cut short. He has gleaming, smiling violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: When he was but 6 years old his parents immigrated from the north. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying sister.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Norman Yeardley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lewis Hale, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Sellsword business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He struck the Sellsword job and began his own company from there.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Addict, Fearful. Bonds: Job, Nature. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Lewis Hale, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Washington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy brown pantaloons and a grey scarf. His hair is auburn and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Clerebold was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict, Cynical, Disease. Bonds: Attractive. Occupation: Fisher

Voice: German accent

Attributes [hide]

Clerebold Washington, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)15 (+2) 17 (+3)8 (-1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Randal Clifford, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a black wide-brimmed hat and black clothes. His hair, while still mostly brown, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out south to avoid the crime he committed. He then took over the family business and is one of the better Painter for hire.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Ideals: Optimist. Bonds: Criminal record, Immigrant, Job, Family. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Randal Clifford, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 18 (+4)15 (+2)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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