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NPC Generator

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Advanced [show]


Clerebold Remington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Clerebold hails from a village terrorized by goblins. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and someone believes him a fraud

Flaws: Shy, Impulsive. Bonds: Poor, Enemies, In love. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Clerebold Remington, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp. Hematite (16 gp). Tourmaline (40 gp). Malachite (16 gp).


Social Check DCs


Hubert Adley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large black mantle and cape that has been intricately interwoven into his green robe. His white hair is long and unkept. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Herbalist.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Mentor. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Hubert Adley, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Aldous Eastoft, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He has gleaming, smiling brown eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is afraid of women and trembles around them

History: He got into the Painter business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Racist, Shy. Bonds: Job, Adventurer. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Aldous Eastoft, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Gomory Berkeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears loose pants and a collared shirt complete with sweater beneath his coat. He has brown hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Merchant father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of giants.

Flaws: Shy, Disease. Bonds: Attractive, Enemies, Rich. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Gomory Berkeley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Cory Graham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He sports a long red beard, and similarly colored long hair. His eyes are likewise blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born into a rich family. He moved out north to avoid the crime he committed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Cory Graham, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)7 (-2) 18 (+4)12 (+1)
Skills Insight +6, Nature +0
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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