Raymond Nash, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He has a long silver beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.
Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Bonds: Immigrant, Attractive, Mentor, Adventurer. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Everard Halsey, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his nunchaku. His long red hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Everard was born with his mother's beautiful face. In his 18th year, his parents were killed by a dire rats raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 40000 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Gunter Nibley, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear blue tank tops with red pants. His red hair is cut short. His violet eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born in a small forest village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Wymar Wharton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple brown robe with tan stripes complete with hood. He sports a long red beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich eastern family. Cursed with unlife at a very young age, Wymar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. Sard (60 gp). Red garnet (130 gp).
Trym Peyton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light pastel in addition to tight pants. With a patchy black beard and wild black hair. His amber eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered north to less war torn lands. He is searching for what he claims is his rightful reward.
Motivation: Expand his business; and he wants revenge against goblins
Flaws: Ugly, PTSD. Bonds: Job, Adventurer, Enemies. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Everburning torch. 2 Smokesticks. 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!