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NPC Generator

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Advanced [show]


Alex Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has wavy blonde hair. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Crown-heir, but he was a colossal failure. He became a Priest soon after.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Alex Myerscough, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kody Compton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He keeps his golden hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Kody Compton, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Azurite (4 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Don Digby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears red trousers with violet and tan striped suspenders. He wears various colorful collared shirts. His black hair is lengthy. He wears large thick round spectacles.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: Revenge.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant, Enemies. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Don Digby, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Jocelyn Garrick, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing colorful clothing, dressed as a Assassin. His whole body is exceptionally muscular. He has a long black beard with little hanging trinkets. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is terrified, and will act out of fear; and to clean up the streets

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich, Guardian. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Jocelyn Garrick, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 14 (+2)8 (-1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Everburning torch.


Social Check DCs


Thomas Windsor, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a large brown jacket. He has a small bristly mustache and wavy blonde hair. His green eyes have a joyful gleam in them most of the time.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Miller business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and to be a sage again

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Religious, Job. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Thomas Windsor, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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