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Advanced [show]


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy black pantaloons and a green scarf. His auburn hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with writing.

History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Priest

Voice: Whispers

Attributes [hide]

Arnold Cooper, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Arnold Tinley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His hair is cut close to his head. His eyes are violet and beady.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Rich, Criminal record. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Arnold Tinley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Ignan, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Alexandre Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of magic on his torso. He carries a battered warhammer and tarnished kukri as well. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Rich, Nature. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Alexandre Denholm, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Gold and topaz bottle stopper cork (400 gp). 1 Half-Plate.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Anselm was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Cynical, Forgetful. Bonds: Attractive. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Anselm Alston, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)8 (-1) 5 (-3)13 (+1)
Skills Animal Handling -1, Sleight of Hand +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears just a white suit. He has shaved his head bald. He has blue eyes.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Lance took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Lance never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Extrovert, Gifted. Bonds: Military, In love, Adventurer. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Lance Harlan, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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