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Advanced [show]


Cory Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of death on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 10th year, his parents were killed by a drow raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of drow

Flaws: Mundane, Disease, Insane. Bonds: Military, Enemies. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Cory Marlee, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 16 (+3)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long blonde hair kept up in a rat tail. His eyes are a pleasant violet.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Wymar has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Wymar Garfield, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 17 (+3)15 (+2) 16 (+3)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Henry Lester, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy golden hair. He has a dull look in his brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north, but his parents moved at a very young age to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Henry Lester, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 10 (+0)16 (+3)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Randal Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple brown robe with blue stripes complete with hood. He has wavy silver hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Extrovert, Artistic, Gifted. Flaws: Addict, Antagonistic. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Randal Gentry, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Geoffrey Sydney, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses in grey turtlenecks beneath a black coat with violet slacks. He has styled his red hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: When he was but 5 years old his parents immigrated from the west. Geoffrey was born on a far western mountains where he grew up under the tutelage of his father, an expert Bounty Hunter. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geoffrey Sydney, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Solid gold idol (400 gp).


Social Check DCs

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