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NPC Generator

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Advanced [show]


Solomon Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears light armors faded through time and improper care. He wears his auburn hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, his parents were killed by a dire rats raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting. Flaws: Greedy. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Solomon Barclay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +0, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Peter Thackeray, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his black robe and has his greataxe always slung over his shoulder. His golden hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Peter was raised in a hard working conservative environment. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Bellfounder like his mother before him.

Motivation: To pay off his debts; and his relatives are trying to arrange a marriage

Flaws: Fearful. Bonds: Attractive, Job, Family, Debt. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Peter Thackeray, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Terran, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Aquamarine (700 gp). Sard (70 gp).


Social Check DCs


Henry Tatum, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky green painted plate armor. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He now owns his own business.

Motivation: Sabotage a competitor; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Philantrophist, Joker. Bonds: Attractive, Immigrant, Job. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Henry Tatum, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. His head has been shaved. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. A freak accident while working with his Bounty Hunter father left him crippled. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Hedonist, Disease. Bonds: Nature. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Arnold Atherton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. His Stetson hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Gerald Brandon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 16 (+3)6 (-2)
Skills Acrobatics +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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