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NPC Generator

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Advanced [show]


Roland Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His red hair is still thick. He wears a mask on his face.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Impeccable, Artistic. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Roland Winterbourne, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Dean Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Fighting, Passionate. Bonds: Poor, Attractive, Family. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Dean Berkeley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his sister's freedom.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Flaws: Fearful. Bonds: Immigrant, Family, Religious. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Colby, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hunter Rutherford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears white trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 5 years old his parents immigrated from the west. Hunter was born on a far western desert where he grew up under the tutelage of his mother, an expert Roofer. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Secretive, Insane. Bonds: Immigrant, Religious. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Hunter Rutherford, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)9 (-1) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears black leather gloves, a black jacket, and tight pants, and is pretty ugly. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Lance will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: When he was but 7 years old his parents immigrated from the south. He moved out north to avoid the crime he committed. He left for the south, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Lance Staurheim, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs

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