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NPC Generator

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Advanced [show]


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight blue one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his brother's freedom.

Motivation: Many gnolls want him driven away; and to reunite with his absent father

Ideals: Justice. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Rayden, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Masterwork Thieves’ tools. 1 Disguise kit.


Social Check DCs


Jocelyn Moreno, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Moreno, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 90 pp. Moss agate (12 gp). Carnelian (50 gp).


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is bristling with hidden weapons, mostly daggers and kukris. He is bald on top and has large white tufts of hair around his ears. He has violet eyes and a violet hat with a white feather.

Personality: Calm and collected, he is a well trained Roofer. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Roofer, Anselm learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and seeks redemption

Flaws: Ugly, Shy, Racist. Bonds: Criminal record, Job. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Anselm Thorpe, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Chrysoberyl (150 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, violet shirt, and white tie. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable. Bonds: Criminal record, Military, Guardian. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Winterbourne, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Ramsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears blue leather gloves, a blue jacket, and tight pants. His white hair is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Religious. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Percival Ramsey, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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