Hunter Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is knotted and matted. His thin eyebrows rest above his beady blue eyes.
Personality: He acts crazy and hedonistic. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born at the edge of vast desert. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Criminal record, Nature. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1800 sp.
Jocelyn Harlow, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue, dusty cloak. He has wavy auburn hair. His eyes are likewise gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Flaws: Terse, Hedonist, Mundane. Bonds: Rich, Job. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 11000 cp. 1 Masterwork Musical instrument. 1 Crowbar. 1 Good lock.
Ernest Royston, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely brown suit with green socks and a vest with buckled shoes. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the south. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Pacifist. Bonds: Attractive, Immigrant, Mentor, Family. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 14000 sp. 1 Minor magic item.
Hugh Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright grey suits and hats. His chestnut hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and regain custody of his son
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer, Family. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 20000 cp. 1 Minor magic item.
Henry Kitchur, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is typically in his Farmer uniform. He has silver hair. He has a dull look in his brown eyes.
Personality: He dislikes all the random violence that takes place in the west. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Animal Trainer, but he got bored and became a Farmer. He has never given up on his poetry dream.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Pacifist, Artistic. Bonds: Job, Enemies, Family. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!