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NPC Generator

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Advanced [show]


Richard Kirby, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered falchion and tarnished halberd as well. His long blonde hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. He works hard and plays hard.

History: Richard was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Attractive. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Richard Kirby, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Beverly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light yellow in addition to tight pants. His long red hair reaches down to his waist. This amber eyed easterner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to protect his home

Flaws: Shy, Hedonist. Bonds: Rich, Enemies, Guardian. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Arnold Beverly, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Hunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy brown beard and wild brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He struck the Painter job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Job, Military. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Tattersall, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Fiery yellow corundum (900 gp). Alexandrite (400 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gerald Blankley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears bulky green painted plate armor. His tied-back hair is white. His violet eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Shy. Bonds: Rich, Enemies. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Blankley, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 17 (+3)11 (+0)
Skills Athletics +6, Stealth +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 20000 cp.


Social Check DCs


Anselm Acton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. His silver hair has been sun bleached extensively. His green eyes dart from person to person.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the west. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Justice. Flaws: Hedonist, Fearful. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Acton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs

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