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Roger Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy black hair. His thin eyebrows rest above his beady violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Bookbinder, who enjoyed hunting, Roger was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He desires power and/or immortality; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Adventurer, Military, Nature. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Roger Atherton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Religion +3, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Tourmaline (60 gp). Moss agate (4 gp). Deep green spinel (60 gp). Pink pearl (60 gp).


Social Check DCs


Trym Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. He has styled his golden hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trym was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Disease, Shy. Bonds: Attractive, Nature, Rich. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Trym Brixton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Sardonyx (30 gp). Freshwater pearl (12 gp). Blue quartz (12 gp). Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs


Gerard Soames, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: Born to a Fletcher, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Optimist, Justice. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Gerard Soames, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Hale, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white cloak and cross-gartered red stockings. He has styled his blonde hair well, parting it to the left. His eyes are brown and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Manfred hails from a village terrorized by gnolls. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Enemies. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Manfred Hale, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Red garnet (70 gp). Rock crystal (80 gp).


Social Check DCs


Reynard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His brown hair is thinning but still full. His eyes are blue and beady.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: A powerful wizard made him what he is. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Mentor, Enemies. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Reynard Eastaughffe, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 5 (-3)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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