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NPC Generator

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Advanced [show]


Reynard Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a brown costume with the symbols of the sun god on his torso. He has a hunchback. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Shy, Depressed. Bonds: Nature. Occupation: Barber

Voice: Raspy

Attributes [hide]

Reynard Palomarez, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 8 (-1)9 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Randal Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear pastel tank tops with black pants. His auburn hair is cut short. His violet eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Impulsive, Fearful. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Willoughby, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +0

Possessions: 2800 sp. Jet (160 gp).


Social Check DCs


Richard Kenley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green leather gloves, a green jacket, and tight pants. He has styled his chestnut hair well, parting it to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Family. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Kenley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1800 sp. Finely wrought small gold bracelet (60 gp). Solid gold idol (400 gp).


Social Check DCs


Gerard Lindsay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. His auburn hair is cut jaggedly and amateurishly. His eyes are green and beady.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is afraid of women and trembles around them

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Flaws: Ugly, Shy. Bonds: Job, Rich, Nature. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Lindsay, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)5 (-3) 9 (-1)12 (+1)
Skills Deception +3, Investigation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Balimaar Kitchur, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly crossbows and longbows. His brown hair is drawn into a tight pony tail with a card scrunchie. His gray unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Disease. Bonds: Criminal record, Nature, Slave, Adventurer. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Balimaar Kitchur, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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