Patrick Woods, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a violet suit, tan shirt, and black tie. His blonde hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a rivalry with the Church that dominates his actions; and he's attracted to the pc
Ideals: Athletic, Opinionated. Bonds: Has a crush, Religious, Mentor. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Roland Darby, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with white socks and a vest with buckled shoes. He carries with him a set of warhammers on his belt, each one with a aquamarine on the hilt. His auburn hair is cut short with large spiked bangs in the front. His violet eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Impeccable, Gifted. Bonds: Adventurer. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Theobald Everly, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He keeps his red hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Optimist, Impeccable. Flaws: Addict. Bonds: Attractive, Rich, Mentor. Occupation: Body Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Heward Shelby, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his monstrous two handed axe. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is terrified, and will act out of fear.
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Immigrant. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1700 sp. Deep green spinel (110 gp). Amber (110 gp). Obsidian (4 gp). 3 Tanglefoot bags. 4 Alchemist’s fire.
Gilbert Hastings, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. His white hair is styled in orderly dreadlocks. He has blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He feels kind of lost in life; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Mentor, Criminal record. Occupation: Roofer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Red spinel (50 gp). Silver pearl (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
