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NPC Generator

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Advanced [show]


Odo Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a yellow suit. His moppish golden hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the north to a Bowyer, Odo learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Bowyer job and began his own company from there.

Motivation: Further expansion of business; and wants a kiss

Ideals: Artistic. Flaws: Shy. Bonds: Job, Criminal record, Has a crush. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Odo Hampton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries shortspears. His head has been shaved. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Alex Wheatley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Cory Marley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a white scarf. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Cory Marley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His moppish black hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Adelard Sutton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dean Kelsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with white pants. He is physically well-built. His tied-back hair is brown. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Dean was raised in a hard working conservative environment. A gifted student he started as a Body Guard, but he got bored and became a Architect. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Job, Adventurer. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Dean Kelsey, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 9 (-1)6 (-2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs

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