Conrad Soames, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears green cloth garments or leather armor. He wears a colorful flower in his silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety
Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Military, Nature. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Adelard Prescott, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely black suit with grey socks and a vest with buckled shoes. His long white hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. As long as the job gets done he does not care how it got done.
History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: Many dire rats want him driven away; and to unite with his sister
Ideals: Professionalism, Athletic. Bonds: Attractive, Enemies, Family. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Ralf Addington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his greataxe ready. His hair is cut close to his head. His eyes are blue and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Crown-heir job and began his own company from there.
Motivation: Expand his business; and marry his sister to traveling adventurers
Ideals: Fighting. Flaws: Fearful, Ugly. Bonds: Rich, Job, Family. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Aldous Hadlee, Male Human [Permalink]
Personal [hide]
Description: A 5'1" southern man, he is wearing a perfectly clean shirt and pair of pants. His tied-back hair is chestnut. His brown eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and to clean up the streets
Flaws: Racist, Impulsive. Bonds: Attractive, Guardian, Nature, Rich. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. Silver pearl (60 gp).
Lance Preston, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant violet.
Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Roofer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!