Charles Spalding, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His skin is fair and his fingers are delicate and long. His blonde hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the north. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Money/treasure; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Pacifist, Optimist. Flaws: Ugly. Bonds: Military, Job, Rich. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 2 Tanglefoot bags. 3 Holy water. 3 Holy water.
Drogo Bradford, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a yellow and green robe with the hood down. His brown hair is braided into rings. His eyes are amber and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Mentor. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Star rose quartz (40 gp). Pink pearl (120 gp). 2 Antitoxin.
Manfred Walpole, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and retire the richest man in the south
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Rich, Nature, Immigrant. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: Just what you see.
Shane Wellington, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears skinny pants and wears a black and blue robe with the hood down. His right hand appears badly burned and disfigured. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He is obsessed with finding treasure.
History: He was born several months after his mother was called into army service. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Gifted. Bonds: Adventurer, Military. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Red garnet (90 gp).
Theodoric Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is physically well-built. He has a long black beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 12 (+1) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 7000 cp. 1 Half-Plate.
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