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Advanced [show]


Roger Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his mace ready. His hair is blonde, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Marshal, his father struggled to pay the bills. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Poor, Job. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Roger Upton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his auburn hair down. He has a dull look in his gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he is greedy

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Kinsley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Citrine (70 gp). Smoky quartz (70 gp). 1 Chain shirt.


Social Check DCs


Ernest Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His red hair is cut short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Ernest Charlton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Yorke, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. He has shaved his head bald. His green eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Engraver father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Yorke, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. 1 Half-Plate.


Social Check DCs


Rolf Gracey, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. His hair is golden and very short. His eyes are blue and he is always smoking a pipe.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He was granted divine powers by his dying sister.

Motivation: Wants to open a new tavern; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Rolf Gracey, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 14000 sp. Smoky quartz (20 gp). Blue quartz (11 gp). Silver pearl (130 gp). 1 Minor magic item.


Social Check DCs

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