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NPC Generator

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Advanced [show]


Justin Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his writing dream.

Motivation: Find a way to reverse the transformation of his brother; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist, Artistic. Flaws: Insane. Bonds: Nature. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Justin Crawford, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 16 (+3)18 (+4)
Skills Intimidation +6, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Trym Walpole, Male Human [Permalink]

Personal [hide]

Description: This southern man is typically in his Body Guard uniform. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His eyes are amber and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Body Guard business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Emotional. Bonds: Job, Poor, Immigrant. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Trym Walpole, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Rock crystal (50 gp). Tourmaline (140 gp). Golden yellow topaz (400 gp).


Social Check DCs


Solomon Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His hair, while still mostly silver, has prominent grey streaks. His eyes are green and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and to be a shepherd again

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Darby, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Robert Bradley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and wants his loneliness to end

Ideals: Athletic, Joker, Persistence. Flaws: Antagonistic, Racist. Bonds: Nature. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Robert Bradley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy black beard and wild black hair. His hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Gunter will drive conversation. He believes the world needs to unite to get rid of giants once and for all.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the north; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Enemies, Adventurer. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Gunter Thackeray, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4 Alchemist’s fire.


Social Check DCs

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