Clerebold Gladstone, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his trident ready. He has moderate length black hair. He has a dull look in his gray eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Bonds: Attractive, Adventurer, Enemies, Military. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Rhodochrosite (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Patrick Tattersall, Male Human [Permalink]
Personal [hide]
Description: This western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Patrick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a Gardener, his father struggled to pay the bills. Patrick was born on a far western plains where he grew up under the tutelage of his father, an expert Knight. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 400 gp.
Odo Wharton, Male Human [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. He has a dull look in his violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Fisher, but he got bored and became a Tailor. He has worked as a Tailor like his mother before him.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature, Job. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Golden pearl (80 gp).
Norman Skelton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears pastel leather gloves, a pastel jacket, and tight pants. His black hair is drawn into a tight pony tail with a dagger scrunchie. This blue eyed southerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and regain custody of his son
Flaws: Ugly. Bonds: Poor, Enemies, Family, Military. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 1 Healer’s kit.
Trym Vance, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His black hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Ideals: Justice. Bonds: Immigrant, Slave, Military, Adventurer. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Half-Plate.
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