Chad Morley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His brown hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Cynical. Bonds: Military, Family. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. Malachite (7 gp). Smoky quartz (50 gp). Iolite (50 gp).
Alex Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His hair, while still mostly chestnut, has prominent grey streaks. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Alex has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people.
Ideals: Opinionated. Flaws: Racist, Disease. Bonds: Mentor. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Charles Huxley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is red and curly. He has violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments
History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Kody Stansfield, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His golden hair has been sun bleached extensively. His eyes are a pleasant brown.
Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Fearful, Secretive. Bonds: Rich. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Jasper (60 gp). Alexandrite (300 gp). Rose (60 gp). 1 Masterwork Common Ranged Weapon.
Trym Upton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has a large white mantle and cape that has been intricately interwoven into his pastel robe. His long golden hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Expand his business; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Tanner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
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