Roland Yardley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length silver hair. His eyes are hazel and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and sabotage a competitor
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10000 cp. Black star sapphire (1100 gp). 1 Minor magic item.
Dustin Remington, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. He has brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 400 gp. Deep blue spinel (600 gp). Rhodochrosite (15 gp).
Norman Oakley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Guard. He has dyed his greying brown hair a little too much giving a sharp brown color. His fair skin shows little sign of his aristocratic breeding.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Norman was born on a far eastern forest where he grew up under the tutelage of his father, an expert Guard. He has worked as a Guard like his father before him.
Motivation: He has decided he is irredeemable.
Bonds: Job, Attractive, Criminal record, Slave, Immigrant. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +6
Possessions: 100 gp.
Godfrey Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.
Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Godfrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Godfrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Draconic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Average lock. 1 Healer’s kit. 1 Healer’s kit.
Roger Kensley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: Wishes to resurrect an old love; and an old rival family wants him found
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Family, In love. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 12000 cp.
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