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Advanced [show]


Guy Soames, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He is bristling with hidden weapons, mostly hand crossbows and shortbows. His hair is red, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast island. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Bonds: Criminal record, Attractive, Job, Nature, Family. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Guy Soames, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 cp. 1 Darkwood Shield.


Social Check DCs


Ernest Conway, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue coat over a grey low-cut shirt, and a broad hat upon his head. His brown hair is long and unkept. His eyes are hazel and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He has worked as a Jeweler like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Mentor, Job. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Ernest Conway, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Sard (40 gp). Lapis lazuli (14 gp). Pink pearl (100 gp). 1 Healer’s kit.


Social Check DCs


Gilbert Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue cloak and cross-gartered black stockings, and sports empty pouches on his belt. His hair is golden and curly. His violet eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Mentor, Adventurer. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Gilbert Peyton, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 sp. Chrysoberyl (140 gp).


Social Check DCs


Geoffrey Cromwell, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his long blonde hair kept up in a rat tail. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Geoffrey was raised in a hard working conservative environment. His childhood dream was to be a Fisher, but he was a colossal failure. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Geoffrey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: In love, Job, Criminal record. Occupation: Server

Voice: Booming voice

Attributes [hide]

Geoffrey Cromwell, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 7 (-2)9 (-1)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Norman Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely tan suit with green socks and a vest with buckled shoes. He wears a broad hat to cover his moderate length white hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out north to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Professionalism. Flaws: Insane. Bonds: Military, Criminal record, Family. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Norman Cornish, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs

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