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NPC Generator

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Advanced [show]


Diggory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. His brown hair is long and unkept. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Diggory was born on a far southern forest where he grew up under the tutelage of his father, an expert Masseuse. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Passionate, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Diggory Myerscough, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 12 (+1)7 (-2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Marlowe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long golden beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He does not trust anyone and sleeps with one eye open.

History: He got into the Performer business at a young age. He helped his mother out around the business and became quite the natural. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Fighting, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Dustin Marlowe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 4 (-3)13 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Peter Brady, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His silver hair is smooth and relatively long. His eyes are blue and catlike.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his dancing dream.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Slave, Nature. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Peter Brady, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Melancon, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears a red feathered hat and red clothes. His hair, while still mostly white, has prominent grey streaks. His eyes are blue and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Miller business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Miller

Voice: French accent

Attributes [hide]

Lance Melancon, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Black pearl (600 gp).


Social Check DCs


Gerard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright brown hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Barber business at a young age. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Expand his business.

Ideals: Athletic, Impeccable. Flaws: Hedonist, Insomniac. Bonds: Job. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Gerard Lincoln, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)17 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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