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NPC Generator

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Advanced [show]


Solomon Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His silver hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: Born in the south to a Soapmaker, Solomon learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Dumph, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Kody Brady, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet armored body suit, with a simple tan line shooting up and back down. His brown hair is lengthy and is close to two feet long. He has hazel eyes and a violet hat with a tan feather.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Kody was born the youngest of three triplets. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Ideals: Artistic, Logical. Bonds: Family, Adventurer. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Kody Brady, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Alexandre Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. With bright white hair and a scraggly beard. He has green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush; and expand his business

Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Job, Has a crush. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Alexandre Spaulding, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adelard Wakefield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a brown handlebar mustache and slicked back brown hair. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Joker, Gifted. Bonds: Religious, Attractive. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Adelard Wakefield, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Manfred Birkenhead, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black tunic with blue highlights, and long pastel pants that bunch up around his shoes. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: Manfred was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Passionate, Persistence, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Manfred Birkenhead, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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