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Advanced [show]


Nicholas Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a club on his belt, and he perpetually has his club ready. His deerstalker hat is riddled with cuts and holes. His amber eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Nicholas studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly, Racist. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Nicholas Beitz, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy grey suit. He sports a flattop hair cut. He has a dull look in his green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He was granted druidic powers by his dying sister.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist, Fighting, Gifted. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

John Shelly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)11 (+0) 6 (-2)12 (+1)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his red hair up. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Mundane. Bonds: Criminal record, Slave, Job. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Morley, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 21000 cp. 2 Antitoxin. 2 Holy water. 3 Smokesticks.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. With bright blonde hair and a scraggly beard. He has several tiny topaz earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: Gomory was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and to be a hunter again

Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich, Job. Occupation: Detective

Voice: Whispers

Attributes [hide]

Gomory Huxley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Azurite (13 gp). Red spinel (160 gp).


Social Check DCs


Raymond Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, and he perpetually has his bow ready. He wears a colorful flower in his silver hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Brewer profession.

History: He was born into a rich family. A gifted student he started as a Brewer, but he got bored and became a Shepherd. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Fighting, Joker. Bonds: Attractive, Job, Rich. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Raymond Gentry, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 4 (-3)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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