Hugh Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears blue trousers with brown and blue striped suspenders. He wears various colorful collared shirts. He has wavy brown hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south to a Beggar, Hugh learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 5 years.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Depressed. Bonds: Attractive, Job, Military, Religious. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Theodoric Tenley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time. His chestnut hair is styled in orderly dreadlocks. He has hazel eyes and a green hat with a red feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Theodoric was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. Recently the stress of being a Marshal has made it difficult for him to sleep.
Motivation: Wants to open a new tavern; and to be a sage again
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Job, Attractive. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Miles Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is heavily combed to the right. His eyes are likewise brown.
Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Sailor, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Miles and his spouse have recently divorced.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Poor, Mentor. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1200 sp. Azurite (7 gp). Rose (70 gp). Amethyst (90 gp).
Randal Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Fisher. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Randal was born the youngest of three triplets. A gifted student he started as a Sculptor, but he got bored and became a Fisher. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety.
Ideals: Persistence. Flaws: Fearful. Bonds: Job, Immigrant, Family. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Nicholas Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He is bristling with hidden weapons, mostly warhammers and lances. He wears his golden hair down. His brown eyes peer out from beneath his feathered green hat.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.
Motivation: He has passion for adventuring and risk.
Flaws: Lazy. Bonds: Criminal record, Enemies, Poor, Adventurer. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp.
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