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Advanced [show]


Odo Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears tattered old clothes. His golden hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly, Antagonistic. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Odo Staurheim, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Altham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large brown jacket. His long auburn hair is drawn into a two foot long braid. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: An old rival family wants him found; and a deep hatred of giants

Flaws: Disease, Shy, Depressed. Bonds: Poor, Enemies, Family. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Gomory Altham, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Charles Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of magic on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His chestnut hair is smooth and relatively long. His thin eyebrows rest above his beady gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Addict. Bonds: Job, Immigrant, In love. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Charles Compton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 11000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (700 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Simple lock. 1 Silver holy symbol.


Social Check DCs


Thomas Riley, Male Human [Permalink]

Personal [hide]

Description: This man wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. He is muscular with a powerful set of arms. He wears a broad hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: To protect his home; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Nature, Guardian. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Thomas Riley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 13000 cp. Moonstone (80 gp). Emerald (800 gp).


Social Check DCs


Manfred Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin green vertical stripes and red pants. His hair is auburn and curly. His eyes are likewise brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his father. A gifted student he started as a Carter, but he got bored and became a Junk Dealer. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and to be a carter again

Ideals: Joker. Flaws: Selfish, Insane. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Manfred Heiser, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)16 (+3) 15 (+2)12 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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