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NPC Generator

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Advanced [show]


Gerald Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy violet pantaloons and a black scarf. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Gerald Tickle, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)15 (+2) 14 (+2)7 (-2)
Skills Deception +0, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Reynard Clare, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with feathered hat. He wears his golden hair up. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Bonds: Rich, Adventurer, Criminal record. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Reynard Clare, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Byron, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has shaved his head bald. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Geoffrey took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Geoffrey Byron, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)6 (-2) 16 (+3)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Hugh Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has moderate length brown hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: Hugh was born the youngest of three triplets. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Religious, Family. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Hugh Jacobs, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)18 (+4) 14 (+2)18 (+4)
Skills History +6, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. Tiger eye turquoise (14 gp). Violet garnet (300 gp). 1 Alchemist’s fire.


Social Check DCs


Godfrey Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean green cloak covering his clean studded leather. He keeps his silver hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Family, Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Godfrey Yardley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)15 (+2) 6 (-2)11 (+0)
Skills Arcana +4, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Chrysoberyl (90 gp).


Social Check DCs

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