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NPC Generator

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Advanced [show]


Gilbert Reed, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Depressed, Impulsive. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Gilbert Reed, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 35000 sp. 1 Spyglass. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Lewis Hartford, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears dark leathers with embroidery. He keeps his blonde hair in a pixie cut. His eyes are likewise hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: He was born in a small desert village. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Joker. Flaws: Selfish. Bonds: Nature, Immigrant, Enemies. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Hartford, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Wymar Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. His brown hair has been sun bleached extensively. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Military. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Wymar Wellington, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp. 1 Spyglass. 1 Silk rope. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs


Shane Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Baker business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Shane Snowdon, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trey Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. His long brown hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trey took refuge in the old dungeon and found the beat up sai and armor he uses now. He has since lost track of the people in his past.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Shy, Forgetful. Bonds: Rich, Nature, Family, Criminal record. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Trey Lindsay, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)13 (+1) 18 (+4)11 (+0)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +6

Possessions: 27000 sp.


Social Check DCs

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