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Advanced [show]


Roland Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and white robe with the hood down, and carries daggers. His hair is blonde and curly. His eyes are gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Poor, Adventurer. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Roland Kendal, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Jocelyn Dayton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing colorful clothing, dressed as a Herbalist. His black hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Nature, Adventurer, Job. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Dayton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)10 (+0) 13 (+1)6 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast plains. A gifted student he started as a Fisher, but he got bored and became a Jeweler. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Opinionated. Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Kyle Acton, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 47000 sp. 1 Backpack. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs


Theobald Hampton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has moderate length red hair. His eyes are hazel and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He married young, but lost his spouse to goblins. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins.

Flaws: Ugly, Shy, Depressed. Bonds: Religious, Enemies. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Theobald Hampton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Wellington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears a worn and beaten armor. He wears a colorful flower in his silver hair. His eyes are a pleasant green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Arnold was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Religious, Rich. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Arnold Wellington, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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