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NPC Generator

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Advanced [show]


Gerard Digby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. With bright white hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: He desires power and/or immortality; and wants to raise his children well

Bonds: Attractive, Adventurer, Family, Rich. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Gerard Digby, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 17 (+3)15 (+2)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs


Gerald Ashley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears green painted combat armor at almost all times. He wears a wide-brimmed hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Gerald studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Spy like his father before him.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Gerald Ashley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His silver hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: Heward was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Wants a kiss; and expand his business

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Heward Holton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. 1 Superior lock. 1 Disguise kit.


Social Check DCs


Reynard Yeardley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Servant does. His white hair is heavily combed to the right. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: Reynard hails from a village terrorized by dire rats. He worked as a nervous Servant and found it very stressful. He struck the Servant job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Job, Enemies. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Yeardley, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 7 (-2)12 (+1)
Skills Insight +0, Stealth +2
Senses Passive Perception 8
Languages Common, Gnoll, Terran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with brown socks and a vest with buckled shoes. He carries a battered dagger and tarnished longsword as well. His hair is long and silver with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. His violet eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. During his travels, Simon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Simon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Simon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and to pay off his debts

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Adventurer, Debt. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Simon Dumph, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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