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NPC Generator

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Advanced [show]


Don Skelton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His black hair is lengthy and is close to two feet long. His eyes are hazel and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: He was born in a small desert village. Don was born on a far southern desert where he grew up under the tutelage of his mother, an expert Priest. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Insomniac. Bonds: Attractive, Nature, Immigrant, Rich. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Don Skelton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Merton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His black hair and beard is wavy and long. His blue eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Percival Merton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Shane Weston, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a violet vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His auburn hair is knotted and matted. He has a dull look in his blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Shane Weston, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Snape, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red trousers with yellow and black striped suspenders. He wears various colorful collared shirts. He wears a broad hat to hide his balding. He has several tiny amethyst earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: An old rival family wants him found; and to end his boredom

Flaws: Mundane, Shy. Bonds: Rich, Family. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Arnold Snape, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Richard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and white robe with the hood down. He has a moderate pudge and is not very fit. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He has worked as a Sculptor like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Clare, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. 3 Alchemist’s fire. 3 Thunderstones. 3 Alchemist’s fire.


Social Check DCs

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