Lance Walcott, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light brown in addition to tight pants. His broad hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Marshal business at a young age. While studying, he fell in love. They married and had a son. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Flaws: Ugly, Addict. Bonds: Guardian, In love, Job, Religious. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Nicholas Lindsey, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears yellow leather gloves, a yellow jacket, and tight pants. His skin is also unnaturally pale. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. Nicholas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich northern family. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and someone believes him a fraud
Flaws: Ugly. Bonds: Enemies, Family, Rich, Nature. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp. 1 Masterwork Musical instrument.
Solomon Copeland, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports white clothing, slightly heavier than average wear. His auburn hair is greasy and uncared for. His eyes, though not visible through his cowl, are gray.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich southern family. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Hunter Barney, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 5 years old his parents immigrated from the north. Hunter was born on a far northern forest where he grew up under the tutelage of his mother, an expert Servant. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Immigrant. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Infernal, Elven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp. Blue quartz (7 gp). Rose (20 gp).
Bertram Woods, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He very much looks the part of a Performer. His chestnut hair is cut jaggedly and amateurishly. His eyes are brown and beady.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: He is greedy.
Flaws: Ugly, Impulsive, Disease. Bonds: Job, Rich. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Elven, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Solid gold idol (1000 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.
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