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Advanced [show]


Norman Kent, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Dyer uniform. He has dyed his greying white hair a little too much giving a sharp white color. He has gleaming, smiling brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a miner again

Ideals: Philantrophist, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Norman Kent, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp. 1 Masterwork Common Melee.


Social Check DCs


Percival Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his blue robe and has his trident always slung over his shoulder. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Military, Has a crush. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Percival Wedgwood, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep green spinel (120 gp).


Social Check DCs


Frederick Crawford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears just a green suit. He has moderate length white hair. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Frederick Crawford, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)16 (+3) 12 (+1)6 (-2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Freshwater pearl (16 gp). Tourmaline (70 gp). Golden yellow topaz (200 gp).


Social Check DCs


Adelard Dudley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. He is an epitome of beauty. With a patchy blonde beard and wild blonde hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Attractive, Religious. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Adelard Dudley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Norman Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. He wears a feathered hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Norman will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Extrovert, Optimist. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Norman Warwick, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 8
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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