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Advanced [show]


Gerard Ashton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Baker. He has brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Baker for hire.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult.

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Attractive, Nature. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Ashton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Darkwood Buckler.


Social Check DCs


Rolf Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of luck on his torso. He is bristling with hidden weapons, mostly bastard swords and monstrous two handed axes. He wears his blonde hair up. His eyes are gray.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Performer, Rolf learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and he has decided he is irredeemable

Ideals: Logical. Bonds: Criminal record, Job, Military, In love. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Sydney, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Guy Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Optimist. Bonds: Attractive, Immigrant, Family, Mentor. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Guy Chatham, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Solid gold idol (800 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Dustin Browning, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are slightly larger than normal.

Personality: Eccentric and domineering, Dustin will drive conversation. He is a ruthless business man, a trait he acquired from his mother.

History: Dustin was born with his mother's beautiful face. A freak accident while working with his Interpreter mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and his religion dominates his actions

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dustin Browning, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 7 (-2)13 (+1)
Skills Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: He is a Doppelganger in disguise. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Miller job and began his own company from there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural human artifacts is his passion

Flaws: Selfish. Bonds: Job, Adventurer, Debt. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Randal Blythe, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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