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NPC Generator

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Advanced [show]


Kody Elton, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a blue and tan robe with the hood down. He has a penchant for wearing a ring with an oversized opal on his right hand. His white hair is smooth and relatively long. His eyes are likewise amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Persistence, Impeccable. Bonds: Rich, Adventurer, Nature. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Kody Elton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)8 (-1) 16 (+3)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Odo Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan coat over a red low-cut shirt, and a Stetson hat upon his head. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Flaws: Disease. Bonds: Poor, Mentor. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Odo Winterbourne, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Geoffrey Lincoln, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Junk Dealer uniform. He has styled his auburn hair well, parting it to the left. His eyes are likewise violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Joker. Bonds: Job, Enemies, Military, Adventurer. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Geoffrey Lincoln, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Everard Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His auburn hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Adventurer. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Everard Van Es, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)18 (+4) 10 (+0)13 (+1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Elven, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Randal Elton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: Randal was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Server

Voice: Slurs words

Attributes [hide]

Randal Elton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp. 1 Half-Plate.


Social Check DCs

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