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Advanced [show]


Rolf Home, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is physically well-built. His hair is cut close to his head. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Rolf Home, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 7 (-2)18 (+4)
Skills Acrobatics +1, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 3 Holy water. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Charles Blankley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a fine chain shirt which he covers with black colored cloaks and clothing. He has shaved his head bald. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Charles began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Charles Blankley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Guy Bentley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a blue coat. His white hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Athletic, Professionalism, Justice. Flaws: Disease, Antagonistic. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Bentley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Hubert Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt with thin blue vertical stripes and pastel pants. His black hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the west. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's in love

Ideals: Athletic. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Hubert Beckwith, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a violet coat with white slacks. He is bristling with hidden weapons, mostly scimitars and greataxes. With bright white hair and a scraggly beard. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Odo Brownrigg, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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