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NPC Generator

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Advanced [show]


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He carries with him a set of greataxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair is drawn into a tight pony tail with a cross scrunchie. He has brown eyes and a blue hat with a grey feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with poetry.

History: He got into the Junk Dealer business at a young age. He was an apprentice working in his father's forge. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Fighting, Joker, Artistic. Bonds: Job, Adventurer, Rich. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Willoughby, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Robert Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and curly. This amber eyed easterner is not easily forgotten.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Bricklayer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Justice. Flaws: Antagonistic, Ugly. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Robert Atterton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Hugh Kensley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a black suit, green shirt, and yellow tie. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Disease. Bonds: Attractive, Family, Immigrant. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Hugh Kensley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Thomas Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright green suits and hats. He has a small bristly mustache and wavy red hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Masseuse, Thomas learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Athletic, Logical, Optimist. Flaws: Ugly. Bonds: Job, Slave. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Hayden, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Jasper (70 gp). Alexandrite (400 gp). Chrysoberyl (50 gp). 1 Minor magic item.


Social Check DCs


Heward Tenley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. His white hair is lengthy and is close to two feet long. His eyes are a pleasant green.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Artistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Heward Tenley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)11 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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