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Advanced [show]


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, red, dusty cloak. He is tall, broad shouldered and powerfully built. His black hair is greasy and uncared for. He has brown eyes and a red hat with a tan feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Bellfounder.

Motivation: He's repulsed by the PC; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Anthony Mori, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright black suits and hats. His black hair is braided into rings. His eyes are gray and beady.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant, Military, Debt. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Patrick Marlee, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)8 (-1) 8 (-1)17 (+3)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear grey clothing when he does not wear armor. His silver hair and beard is wavy and long. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a orcs raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Criminal record. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Pickering, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alex Breeden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his white hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: Alex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Breeden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. 1 Darkwood Shield. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Gerard Tattersall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears skinny pants and wears a yellow and black robe with the hood down. He keeps his chestnut hair in a pixie cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north, but his parents moved at a very young age to the south. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Gerard Tattersall, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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