Heward Rutland, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with top hat. His hair is cut close to his head. His eyes are a pleasant violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Military, Religious. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp. Coral (160 gp). 1 Minor magic item.
Miles Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears just a tan suit. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of dire rats once and for all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was a Sellsword, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Enemies, Military. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Buckler. 1 Chain shirt. 1 Masterwork Light steel shield.
Rolf Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a green and brown robe with the hood down. His long black hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Mentor, Nature. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Guy Wentworth, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown wide-brimmed hat and brown clothes. His brown hair is singed and shortened. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Farmer profession.
History: He was born in the east, but his parents moved at a very young age to the north. A gifted student he started as a Farmer, but he got bored and became a Shoemaker. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Job, Immigrant. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Red spinel (60 gp).
Miles Stansfield, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue costume with the symbols of luck on his torso, and a wedding ring on his left hand. His hair is cut close to his head. He has gray eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: In love, Adventurer. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp.
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