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Advanced [show]


Bertram Stanton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and usually wears his black robe and has his lance always slung over his shoulder. His white hair is styled in orderly dreadlocks. His eyes are amber.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: He got into the Sellsword business at a young age. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Philantrophist, Fighting. Bonds: Job, Family. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Bertram Stanton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)7 (-2) 11 (+0)15 (+2)
Skills Deception +4, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hunter Sydney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Hunter was born in the north. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Sydney, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Solomon Reid, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is dressed in earthy colors with a green and black handkerchief worn on his right side. His hair is white and curly. His eyes are a pleasant amber.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Solomon studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Locksmith; and he's in love

Ideals: Logical, Gifted. Bonds: Job, Rich, Has a crush. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Reid, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Jocelyn Cromwell, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Performer does. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.

Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the west. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Justice. Flaws: Depressed, Fearful. Bonds: Job, Immigrant. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Cromwell, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)5 (-3) 14 (+2)9 (-1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 3 Holy water.


Social Check DCs


Balimaar Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in black turtlenecks beneath a brown coat with grey slacks. His auburn hair is still thick. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Balimaar Tindall, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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