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NPC Generator

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Advanced [show]


Solomon Presley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in the south to a Merchant, Solomon learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: Wants to open a new tavern; and balancing his hectic life and new merchant responsibilities is difficult

Bonds: Poor, Job, Enemies, In love. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Solomon Presley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Hubert Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the south, but his parents moved at a very young age to the west. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Hubert Graeme, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Deep green spinel (110 gp). Sardonyx (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Richard Rayden, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear blue tank tops with tan pants. His skin is also unnaturally pale. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Rayden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Depressed. Bonds: Rich, Adventurer, Immigrant, Attractive. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Mitchell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Adelard Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is heavily combed to the left. His ears are large.

Personality: Eccentric and domineering, Adelard will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Fawcett, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs

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