Gerard Berkeley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes are passionate and lively.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by drow. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He is content; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Disease, Mundane. Bonds: Rich, Job, Enemies. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp. Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His fierce blue eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker. Flaws: Fearful. Bonds: Rich, Religious. Occupation: Bather
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Disguise kit. 1 Simple lock.
Geoffrey Morley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His black hair has been sun bleached extensively. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barkeep father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has decided he is irredeemable; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Shy, Disease. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Chad Barney, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.
History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3100 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). 1 Masterwork Uncommon Weapon.
Robert Rutland, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his falchion. His hair is silver and curly. His amber eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: He was born in the west, but his parents moved at a very young age to the south. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats.
Ideals: Disciplined, Gifted. Bonds: Immigrant, Enemies. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 44000 sp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item.
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