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NPC Generator

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Advanced [show]


Manfred Coombs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears brown leather gloves, a brown jacket, and tight pants. His right leg appears badly burned and disfigured. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Nature. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Manfred Coombs, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)6 (-2) 15 (+2)12 (+1)
Skills Athletics +5, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. 3 Acid flasks. 1 Tanglefoot bags.


Social Check DCs


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His silver hair is braided into rings. His violet eyes peer out from beneath his Stetson brown hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: He was raised by priests from a young age. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: His religion dominates his actions; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Marley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp. Jasper (80 gp). Red garnet (60 gp).


Social Check DCs


Balimaar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He keeps his long chestnut hair kept up in a rat tail. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. Over the years he perfected his riding and shooting skills. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Passionate, Logical. Bonds: Attractive, Mentor, Nature. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Ainsworth, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30000 sp.


Social Check DCs


Adam Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His silver hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Adam Addington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theobald Denholm, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. He has styled his brown hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Poor, Religious. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Theobald Denholm, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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