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NPC Generator

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Advanced [show]


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. His amber eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Norman began to lead the lost caravan. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Guardian. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Berkeley, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hunter Springfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair up in a very large beehive style do. He has brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Server mother left him crippled. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Hunter Springfield, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 8000 cp. Aquamarine (600 gp). Blue star sapphire (700 gp). Freshwater pearl (5 gp). Obsidian (5 gp).


Social Check DCs


Odo Darlington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a grey and blue robe with the hood down. His tied-back hair is red. His eyes, though not visible through his cowl, are blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Sage for hire.

Motivation: Wants to work out more often; and to be a architect again

Ideals: Athletic, Fighting. Bonds: Job, Nature. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Odo Darlington, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 9 (-1)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Nicholas Barlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His tied-back hair is golden. His hazel eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Religious. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Nicholas Barlow, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Frederick Carlyle, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has the majority of his body covered in plate. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: Frederick was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and sabotage a competitor

Ideals: Optimist, Philantrophist. Bonds: Job. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Frederick Carlyle, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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